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| Introduction | Contents
| Games | Glossary |
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1800
There are two bonds, one for each company. Only the Director may buy the bond for their company. The bond pays $50 each operating round, after the privates but in operating order. The money can be split between the player and the company in any amounts. Bonds are exempt from the certificate limit.
The price for the RGS private company as published in Rail Gamer magazine is $160. Tony Leal (the designer) has advised that this should be reduced to $150, with a buy-in price of between $75 and $300.
1824
Coal Railways can be exchanged for the Director's certificate in one of the Regional Railways. Mountain Railways can be exchanged for a 10% shares in one of the Regional Railways.
After the first 2 train has been bought, at the end of that operating round and at the end of each subsequent SET of operating rounds, the bank sells one of its currently available 'norma' (non-goods) trains abroad. This train is removed from the game. This sale can trigtger a phase change. No new money comes into the game as a result of these sales.
1825
Players can sell private companies back into the bank pool for 30 less than their purchase price.
Share price rises on payment of dividend as a proportion of the dividend to the share price, rising up to four spaces if the dividend is four or more times the share price.
1826
Nationalisation, or forced merging of trainless companies, is a focus of strategy.
When companies fuse to form the État, it may find itself in an unfloated state unless enough shares in it have been distributed.
Bank loans are used to make up shortfalls during emergency money raising.
1827Jr
Adds many new and interesting features. The rules should be read with care.
For tables to explain the share price movements, see http://www.fwtwr.com/18xx/rules_difference_list/1827_junior.htm.
1829
Players may choose to close their private companies by turning them face down. They then cease to pay, and do not count towards the certificate limit, but they still count their face value at the end of the game.
Players may sell their private companies to other players.
1829 Mainline
At the start of the game, shares are shuffled and a number dealt out to players. Further shares are purchased from the draw pile, the discard pile or the bank pool.
A company can operate if the Director's certificate has been purchased, even if it is the only share of the company in the player hands. It may also operate if three ordinary shares have been purchased.
There are no phases as such,
Bonus payments are made to the company treasury for connecting to a station for the first time.
Some stations have variable values that depend on the highest value station elsewhere on the route.
Shares may only be sold to the bank pool at the start of a stock round, not during each stock turn.
The game can end if no share certificates are bought in a complete stock round. One sequence of three operating rounds takes place and the game ends at that point.
1830BC
A share's value depends on its terrain, not the nation (company) it belongs to. The canal network is drawn onto the board rather than laying tiles. The cards that time phases are used for both digging team (trains) and waterworks (~= station markers). There is a single rainy season (operating round) for all players, company income being determined by owner of last waterwork in an irrigation chain. Game ends when all water entering system is used (or at prior bankruptcy).
1830Lummerland
When the 5 train is bought a gugelhupf appears in hex B5, making this village worth 10 extra for the following OR.
1831
A large game. Dual (or more, in some special cases) track is possible, so two trains of the same company can have identical routes. All hexes cost to build on and upgrades cost half of original construction cost.
Companies can merge into a system. If both companies have the same president, it is a friendly merger, otherwise a hostile takeover. A second hostile takeover can be done for bonds. Bonds pay 10% of face value regardless of what is done with stock dividends.
Stock is divided into preferred and common shares. Preferred stock comprises 50% of the company. Stock price rises immediately when 80% is bought, and again at 90%. Par price increases after all preferred stock is bought (which floats the company) so common stock costs more to buy from the Initial offering than preferred did.
Trains come in 3 flavours, Passenger (=Station), Freight (=Yard), and Mixed.
Government intervention, caused by a random card draw, introduces a random element.
1832
At the end of a stock round, if a company's stock is fully sold, and its price token cannot move up because it is already at the top of the market, it moves down and to the right instead.
Has 'share protection' in which the President has the option to buy shares that are sold, ostensibly to protect the price. The President gets this option whether the price is in danger of dropping or not. Also 'share redemption' in which a company buys one of its own shares, and 'share reissue' in which the shares bought back in this way are offered for sale again.
A route can only include the West Virginia Coal Fields if the operating company has a West Virginia Coal Fields token. The company that buys the West Virginia Coal Fields gets a token at no cost. Other companies can buy a token, which counts as a yellow tile lay.
There is a 'ledge' on the stock market. Tokens trying to move downwards through this do so normally except if this would cause them to stop immediately below it, when they instead stop immediately above it. Tokens trying to move upwards through the ledge do so normally. Tokens trying to move rightwards through the ledge get diverted upwards by arrows. Tokens trying to move leftwards through the ledge do so normally.
The West Virginia Coal Fields private can be bought in phase two for from half to face value. The London Investment Company, Central Rail Road and Canal Company and Southern Bank (if in play) may not be purchased by companies.
After each stock round during phases 4 and 5 there will be a merger phase. Two 10-share companies may merge together to form a System, or one company may absorb another's assets through a takeover of the other company.
1835
Nationalisation of shares is possible.
1837
Stock market is based on a hexagonal grid rather than the more common square grid.
1837SX
Has concessions which are redeemed for the 40% certificate of a 'small' corporation.
Track building is done by building points. The number of building points required to lay a tile is a combination of the terrain type and tile type.
Viaduct tiles can only be placed in mountains or over rivers.
Tiles come with single track or double track, which determine how far a train can travel.
Corporations that connect to certain towns on the map gain Secondary Railway tokens, which provide additional income.
'Small' corporations convert to 'large' corporations when they can trace a route to a set destination.
1838 Rheinland
Nationalisation of shares is possible.
Routes that include coal mines and/or steel mills may gain a bonus. Long distance connections between the off-board hexes in the north west and the south east, and between the north east and the south west, gain a bonus.
The last trains out are Specialisation trains, that may be attached to existing trains. If attached to a 5 or 6 train, villages are no longer counted for this train. Alternatively, the bonus for a route that contains a coal mine and a steel mill is doubled.
1841
The 8 trains do not have to count mountain passes as stops.
It costs 50 to upgrade mountain track.
Allows trading of station markers.
1842
The hexes of Hamburg and Harburg may be upgraded only by the HAV.
There are special bonuses (see rule 6.2.4) for connecting hexes F18, and O13.
Rule 6.2.2 'Restrictions for Coastal Towns' describes restrictions on upgrades of all towns, not just coastal ones.
If a player holds at least two shares in each of at least three companies, their certificate limit is increased by one. This increase may be anticipated in buying the second share in a company.
There are hexes on the board which are yellow but have no track. These may not be developed until the green phase, and the first tiles laid on them must be yellow.
At least one of a set of routes must include the company's starting place. Some tiles bear two values for the stations. The higher values are used if the company has a station marker on the tile.
1844
At the end of each set of ORs, a train from the bank is 'sold abroad'. This transaction does not involve money, but does get rid of trains, including 'poisoned' ones.
The number of station markers a major company gets depends on its flotation price.
1846
For the first operating round of the game companies run in reverse price order.
All track builds/upgrades cost $20+.
Each round, a company may lay two yellow tiles, or lay one yellow tile and upgrade one tile - which may be the tile just laid.
Tile lays and token placement can be done in any order. A token can be placed after the first tile lay, followed by a second tile lay not legal prior to the token placement.
Trains phase out rather than just dying off.
1848
The Bank of England is a company that issues loans and administers companies in receivership.
The game end can be triggered when the fifth company goes into receivership or when the Bank of England has issued 16 or more loans.
1849
Has narrow-gauge track, which is cheaper to lay on mountains and counts differently when determining the length of runs.
It costs the full price to upgrade mountain track.
Allows trading of station markers
1850
At the end of a stock round, if a company's stock is fully sold, and its price token cannot move up because it is already at the top of the market, it moves down and to the right instead.
Has 'share protection' in which the President has the option to buy shares that are sold, ostensibly to protect the price. The President gets this option whether the price is in danger of dropping or not. Also 'share redemption' in which a company buys one of its own shares, and 'share reissue' in which the shares bought back in this way are offered for sale again.
A route can only include the Mesabi Mining Range if the operating company has a Mesabi Range token. The company that buys the Mesabi Mining Range gets a token at no cost. Other companies can buy a token, which counts as a yellow tile lay. If an eligible company has a token placed in an edge area (a red off-board area with an appropriate token space), that area couints double for that company.
There is a 'ledge' on the stock market. Tokens trying to move downwards through this do so normally except if this would cause them to stop immediately below it, when they instead stop immediately above it. Tokens trying to move upwards through the ledge do so normally. Tokens trying to move rightwards through the ledge get diverted upwards by arrows. Tokens trying to move leftwards through the ledge do so normally.
The Mississippi River Bridge Company and Mesabi Mining Company privates can be bought in phase two for from half to face value. If the Union Pacific purchases the Credit Mobilier private it can pay up to three times face value.
1853
At the start of the game players make contract bids by putting up a bond. This bond is redeemed once all of the player's cities are joined by track. Building into certain hexes is worth company credits.
At the end of a stock round the holder of the Elephant may sell it to another player. At the end of a set of operating rounds the holder of the Elephant may call for one additional operating round.
There are two gauges of track/trains.
There are mail runs.
Each company has a designated territory. It may lay yellow tiles outside this territory but may not promote tiles or place tokens.
Some hexes conatin a bracketed value for a frontier post. This is paid as a subsidy to the company that lays a tile in that hex, after it has paid any required construction costs.
Where the hex grid runs to the edge of the physical board, track may placed so that it runs off the board.
A brown tile that is adjacent to a grey tile may not be promoted.
1854
Tunnels, which are transparent and can overlie normal tiles.
Two hexes of the main map correspond to a 16-hex 'local map' on which 'local railways' operate.
1856
Has government loans.
After the sale of a 6 train, villages may be removed, either by promoting them to cities, or by downgrading them to plain track. Double villages may be promoted but not removed.
A company can fall off the bottom of the stock market. It then ceases to exist.
The initial state of Toronto is two value 30 cities, as on the map - the tile manifest says 40 and is wrong (Bill Dixon, rgb, May '97).
1860
Players can sell private companies back into the bank pool for 30 less than their purchase price.
Share price rises on payment of dividend as a proportion of the dividend to the share price, rising up to four spaces if the dividend is four or more times the share price.
Halts can be ignored or included in routes as the director sees fits. Halts pay the company treasury rather than adding to the dividend.
A company may not upgrade track unless the company owns a train. {Mike HUtton has confirmed that this should refer to track tiles rather than track.}
If a company price falls to zero, the company becomes bankrupt. All shares are returned to the initial offering without compensation, and are available for sale once more at the start of the following stock round, starting with the director's certificate. The company's bases remain on the board but are turned over to indicate that they restrict other companies' track development but do not prevent other companies running trains through those cities. The bankrupt company's treasury, trains and unused base tokens are kept with the company charter, available for use by the next director if it is refloated.
1861
Public companies have no fixed base stations. The are formed either by merge or conversion fro Minor companies, or start in any unreserved and unconnected city space on the map.
Companies may take out loans to pay for track building, train purchases and loan interest. Minor companies may have up to two loans, Public companies may have up to five loans. If a company is unable to pay for commitments and cannot take out enough loans to do so, it is nationalised and becomes part of the Russian State Railway.
Companies may buy their own shares from the bank pool, but may not take out loans to do this.
The Russian State Railway runs from the start of phase 4 to the end of phase 7, and runs after all other companies have operated. It always retains its revenue and will always buy the cheapest new train from the bank if possible, if it has no outstanding loans and has sufficient money in its treasury.
There are always two operating rounds between stock rounds, with a merger round after each operating round. During the merger round each eligible Minor company may convert or merge to form a Public company.
The end of the game is signalled by the purchase of the first 8 train. If this occurs in the first operating round of a set, complete the round and play two more operating rounds. Otherwise, complete the round, play a stock round and then play three more operating rounds.
At the end of the game share prices are adjusted left (or down) one space for each outstanding loan.
1870
At the end of a stock round, if a company's stock is fully sold, and its price token cannot move up because it is already at the top of the market, it moves down and to the right instead.
Has 'share redemption' in which a company buys one of its own shares. This share must come from the bank pool if possible, or from any player, provided that at least six shares remain in player hands and the bank pool after the redemption. A share can only be redeemed from a player with their consent.
Has 'share reissue' in which the redeemed shares are offered for sale again.
Has 'share protection' in which the President has the option to buy shares that are sold, ostensibly to protect the price. The President gets this option whether the price is in danger of dropping or not. Also 'share redemption' in which a company buys one of its own shares, and 'share reissue' in which the shares bought back in this way are offered for sale again.
A company that connects to its 'destination' does a special bonus run.
There is a 'ledge' on the stock market. Tokens trying to move downwards through this do so normally except if this would cause them to stop immediately below it, when they instead stop immediately above it. Tokens trying to move upwards through the ledge do so normally. Tokens trying to move rightwards through the ledge get diverted upwards by arrows. Tokens trying to move leftwards through the ledge do so normally. {This is not as stated in the published rules, which contradict the directional arrows on the stock market. Clarification has been provided that the rules are incorrect.}
The MP or SSW may buy the Mississippi River Bridge Company private before a 3 train has been sold.
1876v2
The game starts with an STR share in the bank pool.
You can only upgrade a city tile if you have a station marker there or you are about to put a station marker there or there is no station marker there.
You can put a station marker in a place reserved for another company's station marker. When the station marker with the reserved place turns up, yours is killed.
Diesels do not count against the train limit.
1895
The game contains obligations, which can be purchased and come with a non-active 10% share of one of the public companies. The holder of an obligation has the option to purchase the president's certificate of the corresponding public company if someone else declares they wish to buy it. When the two cities of the obligation are connected the non-active share becomes a normal share.
When a player wons 60% of a company, buying more shares requires that an additional 20% of the price be paid to the bank.
18AL
Each railroad has a historical objective. After placing and paying for a token in that city, the company receives $100.
18C2C
At the end of an SR, if a company's stock is fully sold, and its price token cannot move north because it is already at the top of the market, it moves south-east instead.
Has 'share redemption' in which a company buys one of its own shares. This share must come from the bank pool if possible, or from any player, provided that at least six shares remain in player hands and the bank pool after the redemption. A share can only be redeemed from a player with their consent.
Has 'share reissue' in which the redeemed shares are offered for sale again.
A company that connects to its 'destination' does a special bonus run. A company that makes a transcontinental run gains a one-time boost on the stock market.
There is a 'ledge' on the stock market. Tokens trying to move downwards through this do so normally except if this would cause them to stop immediately below it, when they instead stop immediately above it. Tokens trying to move upwards through the ledge do so normally. Tokens trying to move rightwards through the ledge get diverted upwards by arrows. Tokens trying to move leftwards through the ledge do so normally.
Four of the companies may buy the Mississippi River Bridge Company private before a 3 train has been sold.
Privatisation of shares is possible.
Two single companies with a physical connection on the map can join to become merger companies.
The Amtrak and Conrail companies form on the purchase of the first '6' and '8' train respectively, and absorb companies that are left with no trains once the 3 trains and 4 trains have been discarded.
18EC
Knoxville is a grey town in the middle of the map that pays fixed amounts to the treasury of a company running to, from or through it.
Mail Contracts can be bought that allow a company with a train to run an additional Mail Train. The Mail Contract can be voluntary returned to the bank, but must be given up the instant that the company does not own a train. The Mail Contract does not count towards the train limit.
18FL
A company's tokens can be used as standard station markers (on cities) or as Hotels (on villages). The Key West Extension (hexes M24 and M26) is destroyed at the beginning of phase 6/3E, but may be rebuilt.
18GA
There is an exception to the definitions of 'city' and 'village' in the glossary. It has cities which have no room for a station marker, but are cities because they count towards a train's route, unlike villages which are free.
18GL
CONRAIL may form at the beginning of phases 10H or E, and may absorb companies left with no trains.
Bank loans are used to make up shortfalls during emergency money raising.
18MW
After a 10 train has been sold, a player may merge a trainless and underfunded company with another company of which he is also President.
18Rhl Rhineland
Routes that include coal mines and/or steel mills may gain a bonus. Long distance connections between the off-board hexes in the north west and the south east, and between the north east and the west, gain a bonus.
18Scan
Minor companies have destinations and perform bonus runs and may place destination tokens when connected.
18TN
Companies may buy one private company from one player at face value in the game's first operating round.
When the fourth (of five) 3 train is purchased, the American Civil War is triggered. In the next operating round, each company loses the income from one of its trains. If a company only owns one train, the company price does not fall due to its failure to pay dividends in this round.
When the second (last) 6 train is purchased, 4 trains in the bank pool are removed from play while 4 trains in company hands are desginated as obsolete. Each obsolete train remains in play until after the next time the company runs its trains, when it is removed from play.
Three optional rules are included:
a) Allow each company the option to lay three yellow tiles on its first operating turn.
b) Allow a company to purchase a private company from a player any time durig phase 2,
from $1 to face value.
c) When 3 trains are removed from play, the owning company immediately received a salvage
value of $30 per 3 train.
18US
The game starts with the sale of the Eastern Concessions and 4-share Eastern companies. The 4-share companies convert to 5-share companies when they connect to a Gateway city, and may optionally convert to 10-share companies after the Western Railroad Convention.
Western Concessions are sold during the Western Railroad Convention. Once the Pacific Railway Act concession has been bought, 5-share Land Grant companies come into play, converting to 10-share companies when they complete their Land Grants. When this conversion takes place the shareholders receive a special Golden Spike bonus.
Once the first 4E or 3G train has been bought, pairs of connected 10-share companies can be combined to form 20-share Systems. A System may never sell its last permanent train.
Plain yellow track tiles upgrade to villages (junction towns). This can only be done if the company has a spare token to place on the upgraded tile.
18VA
The private companies only die when their power is exercised. If their power is not exercised, they last for ever.
18West
The Union Pacific starts the game as an operating public company with two 2 trains. Until a player becomes President of the UP it runs on autopilot following the rules in section 6.3.3.
A public company started during a stock round may buy a train from the bank at the end of that stock round if it has the required funds in its treasury. Initially this will be the DRG and the GN. Later on it may be Land Grant companies started after phase 5 has begun.
If it is phase 4 or later and a company has completed at least one complete operating round, the company may issue one or more treasury shares to the bank pool and receive the current market value from the bank. The stock market token moves one space to the left when this is done.
Crisis
No distinction between 'operating rounds' and 'share dealing rounds'. Companies trade in and can be forced to purchase shares. Shareholders can be forced to support companies in receivership. The tiles are square. Too many others to list.
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| © Keith Thomasson January 31st 2008 |