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2.5 - What are the player certificate limits?

Comments key:
§§ - Shares in the yellow and other colored zones do not count towards the limit.
## - Shares in the yellow and darker zones do not count towards this; shares in the cream zone count half (rounded down) towards the limit.

Players 2 3 4 5 6 7 8 9 10 Comments
1800 7           §§
1824   21 16 13 11      
1825             It depends which set your rules come from - shares worth less than 50 do not count towards the limit
1826 28 20 16 13 11         §§
1827Jr   14 11 9            
1829   18 18 17 14 12 10 9   Shares worth less than 30 do not count towards the limit
When using the optional Furness Railway on the Northern Board, increase the share limit by one
1829 Mainline   24 18 15 12 10       When playing with nine companies
28 19 14       When playing with seven companies
1830 28 20 16 13 11         §§
1830BC   30 30 30 30         Excludes privates, includes last-seller shares in bank pool
1830NL 29 21 17 15 13         §§
1831   20 20 18 18 16 16 14 14  
1832 28 20 16 13 11 9       At the start
24 17 14 11 9 7       9 companies available/in play
21 15 12 9 8 6       8 companies available/in play
17 12 10 8 6 5       7 companies available/in play
14 10 8 6 5 4       6 or fewer companies available/in play
1835   19 15 12 11 9       Add 1 for each company 80%+ held.
1837   28 21 17 14 12        
1837SX             Varies according to the number of players, the numbers of small corporations absorbed into the KSStEB and the number of large corporations in play.
1838 Rheinland   14 11 9       Add 1 for each company 80%+ held.
1841   21 16 13 11 10 9      
1842   13 11 10 9         §§ Add 1 if you have 2+ shares each in 3+ different companies
1844   24 18 15 13 11       Only certificates in companies having more than one share count towards the limit
1846       11           7 companies available/in play
    12 10           6 companies available/in play
  14 10 8           5 companies available/in play
  11 8 6           4 or fewer companies available/in play
1847   11 9              
1848               In 3- or 4-player games, the limit for a director of a company that goes into receivership is reduced by an additional 2 certificates
              In 5- or 6-player games, the limit for a director of a company that goes into receivership is reduced by an additional 1 certificate
  20 17 14 12         No companies in receivership
  18 15 13 11         1 company in receivership
  16 13 12 10         2 companies in receivership 
  14 11 10 9         3 companies in receivership
  12 10 9 8         4 companies in receivership
  10 9 8 7         5 or more companies in receivership 
1849 18 12 9             First release
1849v3&4   12 9             5-company scenario
1849v3   14 11 9           6-company scenario
1849v4     11 9           6-company scenario
1850 24 17 14 11 9         At the start
21 15 12 9 8         When fewer than 9 companies remain in the game 
1851   15 12 10            
1853   21 16 13 11         Shares worth 40 or less do not count towards the limit
1854 (32 + 5 * (number of majors that have split)) / (number of players), rounded down
1856   20 16 13 11         §§ After sale of first 6 train, depends on the number of companies closed. 5% CGR shares count half
1860 32 21 16       After the sale of the first '8' train, players may hold any number of certificates
1861   21 16 13 11      
1862     22 18 15 13       Depends on the number of companies closed, and on the number of players remaining active
1870 28 20 16 13 11         At the start
24 17 14 11 9         When fewer than 10 companies remain in the game 
1876v2   13 10 8 7         ##
1889 25 19 14 12 11       §§
1895   13        
1898   31 21 16 13 11        
1899   20 16 13 11         §§
18AL   15 12 10            
18C2C 96 64 48 38 32 27 24     §§ 32 companies in play
93 62 47 37 31 27 23     §§ 31 companies in play
90 60 45 36 30 26 23     §§ 30 companies in play
87 58 44 35 29 25 22     §§ 29 companies in play
84 56 42 34 28 24 21     §§ 28 companies in play
81 54 41 32 27 23 20     §§ 27 companies in play
78 52 39 31 26 22 20     §§ 26 companies in play
75 50 38 30 25 21 19     §§ 25 companies in play
72 48 36 29 24 21 18     §§ 24 companies in play
69 46 35 28 23 20 17     §§ 23 companies in play
66 44 33 26 22 19 17     §§ 22 companies in play
63 42 32 25 21 18 16     §§ 21 companies in play
60 40 30 24 20 17 15     §§ 20 companies in play
57 38 29 23 19 16 14     §§ 19 companies in play
54 36 27 22 18 15 14     §§ 18 companies in play
51 34 26 20 17 15 13     §§ 17 companies in play
48 32 24 19 16 14 12     §§ 16 companies in play
18EC   21 17 14 12         §§
18EU 28 20 16 13            
18FL 21 15 12            
18GA   15 12 10            
18GL 28 20 16 13 11         §§
18Mex   19 14 11         §§
18MW   20 16 13            
18NL   22 18 14 12         §§
18Rhl Rhineland   20 15 12 10      
18Scan 18 12 9            
18TN   16 12 10            
18US 19 13 10 8 7          
18VA 27 18 13 10            
18West 28 20 16 13 11          
2038   22 16 13 11         Full game
  17 13 10 9         Short game
Crisis None . . . . . .
Steam Over Holland 12 12 12 12        

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Mail me © Keith Thomasson May 13th 2008